AI Insights · Timothy · April 2022
Top 5 Sports Games on iOS in Argentina: Q1 2022 Performance
In Q1 2022, the top 5 sports games on iOS in Argentina showed varying performance in terms of downloads, revenue, and active users. Discover the detailed trends for each app.
In the first quarter of 2022, the top 5 sports games on iOS in Argentina displayed diverse performance metrics in weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed during this period, based on Sensor Tower data.
Tennis Clash:Sports Stars Game saw a significant spike in weekly revenue, peaking at around $3.8K in early January and again reaching $4K in the week of February 21. Weekly downloads showed an initial increase, peaking at 1.4K at the end of January, but later fluctuated, ending the quarter at 1K. Active users remained fairly stable, with a notable peak of 7.8K in the last week of January and a slight drop to 6.6K by the end of March.
EA SPORTS FC™ Mobile Soccer experienced a notable increase in weekly revenue, achieving $2.8K in the last week of January and maintaining an average between $1.5K and $2.6K in subsequent weeks. Downloads were steady, peaking at 2.3K in early March. Active users exhibited a significant initial jump to 61.6K in mid-January, stabilizing around 45K towards the end of the quarter.
Captain Tsubasa: Dream Team showed fluctuating revenue, with a high of $2.7K at the end of December, then dropping and peaking again at $1.8K by the end of January. Downloads remained low, with a peak of 65 in early February. Active users stayed relatively stable, averaging around 120 throughout the quarter.
Dream League Soccer 2024 had consistent weekly revenue, with minor fluctuations and a peak of $1.5K in mid-January. Downloads were steady, reaching 1.3K in mid-January and maintaining around 1K towards the end of the quarter. Active users remained relatively stable, fluctuating between 12K and 16K.
Top Eleven Be a Soccer Manager saw stable revenue with slight peaks, reaching $857 in late December and $799 in early March. Downloads were inconsistent, with a notable peak of 405 in early February. Active users were relatively steady, with a peak of 3K in early February and a slight decline to around 2.2K by the end of March.
These insights highlight the dynamic nature of the sports gaming market on iOS in Argentina. For more detailed analysis and insights, visit Sensor Tower.